Jordan Mechner: The Making of Prince of Persia – Diaries 1985-1993 is historical content from a first-hand source, translated and edited by Stephan Freundorfer. A software and self-discovery fairy tale come true: the officially licensed version of the diaries from 1985 to 1993 presents Mechner's original drawings, design documents, and business records.
The German translation also includes appendices with explanations of people, companies, contemporary terms, and games—context and background information on an era that gave birth to a new art form, a mega-medium, and a billion-dollar industry.
Contents:
Film fan and Yale student Jordan Mechner is 27 and – thanks to two hits, Karateka and Prince of Persia – suddenly a successful, internationally renowned game designer: "I should write my memoirs. Starting at age 15, when I got my first Apple II, up to the release of Prince, the game that marked the end of the Apple era. A good story, a piece of history, my history!“ he notes on February 14, 1992, but also: ”No idea who's going to read this! I also hate people who write memoirs when they're young, totally smug ..."
The diaries, which Mechner began despite his reservations, accompany his attempt to top Karateka's debut and describe the creation and marketing of Prince of Persia. They transport us to the wild, golden age of 8- and 16-bit gaming and allow us to share in the restless life of a young creative talent searching for his place between the canvas and the pixels – and becoming famous in the process. Mechner's memories and sketches are historical documents, offering highly personal insights into early game development and the emergence of digital narratives.
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GAMEplan Verlag
Diessener Straße 29
Utting, Deutschland, 86919
kritik@gameplan.de
https://gameplan.de/
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